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CORE STACK

C++ & UNREAL
Low-level architecture and high-fidelity physics simulation for next-gen game engines.

UNREAL & C#
Architecting scalable gameplay systems and performance-critical mechanics with Unreal Engine and C#.

SYSTEMS ARCH
Designing custom collision systems and modular framework logic for scalable performance.

CI / PIPELINE
Automated build pipelines and version control for seamless collaboration and rapid deployment.
LEVEL UP FEED

GET IN TOUCH
Orlando, FL
Remote Presence: Global
Ragna@RagnaGaming.com
CODE IT. PLAY IT. BREAK IT.
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